June 23th, 2023: Summer College Classes and Summer Slow Jams 2023: Idle (Day 13)
Today was OK.
I mainly focused on my C++ summer college class because I had some quizzes and assignments coming up. I did 18/20 on one quiz, and the other one awaits to be graded.
Anyways, I'm officially scrapping the previous game. There's way too many issues. One of the ones that finally made me scrap it was that I completely messed up the game loop, so when your player lost all of their health, the game wouldn't be able to restart correctly. That's the whole purpose of a health system though, so that way players are forced to play good, and if they don't they are punished by restarting the level. Except, the game is supposed to restart for you.
Anyways, the new game will have more classic clicker idle game elements. It will have a dungeon system, but it won't be scrolling, which should make collision and everything else much easier. I've never made an idle clicker game before, but I don't think it will be too hard. At least I've learnt a lot about scrolling and collisions while creating the old game. I hope that I can develop everything quickly.Â
Thanks for reading,
Issac